JIT
Metallic gray shader with white scan lines and light static
are you writing the shader?

No, I'm not currently writing any shader code.

well then write it

Sure, could you clarify which shader you’d like me to write? Please specify the type (e.g., vertex, fragment, compute), target platform (e.g., WebGL, OpenGL, DirectX), any specific functionality or effect, and any constraints or requirements.

one that will work in unity
Write file
Created basic Unity shader
v1
make it a Metallic gray shader with white scan lines and light static
Write file
Updated files
v2