Let me help fix the issues. Here's the corrected version:
Key changes made:
This should now work as a basic Three.js scene with object creation buttons. You can test it by:
The controls allow you to:
Here's a Unity-like Three.js game designer with a more professional interface and layout:
Key Unity-like features included:
The interface mimics Unity's layout with:
You can:
Here's a comprehensive Three.js game designer with content generation tools, similar to Unity's interface but focused on Three.js content creation:
This version includes comprehensive game design tools:
Primitive Creation Tools:
Terrain Generation:
Material Editor:
Object Management:
UI Features:
Scene Controls:
The tools are organized in a workflow similar to Unity:
You can:
The code is structured in a clean class-based architecture for maintainability and includes proper event handling and UI updates.
Let me fix the button functionality. Here's the corrected version with working buttons:
Key fixes made:
The buttons now work to:
You should see objects appearing in the scene when clicking the buttons, and console logs confirming the actions. The orbit controls allow you to navigate around the scene.
Try these steps to verify: