JIT
Roblox Legends of Speed tracker script
```lua --// Legends of Speed Stats Tracker & Download Button //-- --// Configuration (Modify these as needed) //-- local XpPerLevelMultiplier = 100 -- Replace with the actual XP needed per level calculation if it's more complex local RebirthCurrencyName = "Steps" -- Replace if rebirths use a different currency --// UI Setup //-- local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "LegendsOfSpeedTracker" ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 200, 0, 150) MainFrame.Position = UDim2.new(0.05, 0, 0.05, 0) MainFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) MainFrame.BorderSizePixel = 2 MainFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) MainFrame.Parent = ScreenGui local TitleLabel = Instance.new("TextLabel") TitleLabel.Size = UDim2.new(1, 0, 0.25, 0) TitleLabel.Position = UDim2.new(0, 0, 0, 0) TitleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TitleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TitleLabel.Text = "Legends of Speed Tracker" TitleLabel.TextScaled = true TitleLabel.Font = Enum.Font.SourceSansBold TitleLabel.Parent = MainFrame local LevelLabel = Instance.new("TextLabel") LevelLabel.Size = UDim2.new(1, 0, 0.25, 0) LevelLabel.Position = UDim2.new(0, 0, 0.25, 0) LevelLabel.BackgroundColor3 = Color3.fromRGB(80, 80, 80) LevelLabel.TextColor3 = Color3.fromRGB(255, 255, 255) LevelLabel.Text = "Level: 0" LevelLabel.TextScaled = true LevelLabel.Font = Enum.Font.SourceSans LevelLabel.Parent = MainFrame local RebirthLabel = Instance.new("TextLabel") RebirthLabel.Size = UDim2.new(1, 0, 0.25, 0) RebirthLabel.Position = UDim2.new(0, 0, 0.5, 0) RebirthLabel.BackgroundColor3 = Color3.fromRGB(80, 80, 80) RebirthLabel.TextColor3 = Color3.fromRGB(255, 255, 255) RebirthLabel.Text = "Rebirths: 0" RebirthLabel.TextScaled = true RebirthLabel.Font = Enum.Font.SourceSans RebirthLabel.Parent = MainFrame local XpLabel = Instance.new("TextLabel") XpLabel.Size = UDim2.new(1, 0, 0.25, 0) XpLabel.Position = UDim2.new(0, 0, 0.75, 0) XpLabel.BackgroundColor3 = Color3.fromRGB(80, 80, 80) XpLabel.TextColor3 = Color3.fromRGB(255, 255, 255) XpLabel.Text = "XP: 0 / 0" XpLabel.TextScaled = true XpLabel.Font = Enum.Font.SourceSans XpLabel.Parent = MainFrame local DownloadButton = Instance.new("TextButton") DownloadButton.Size = UDim2.new(0.4, 0, 0.2, 0) DownloadButton.Position = UDim2.new(0.5, 0, 0.5, 0) -- Center the button DownloadButton.AnchorPoint = Vector2.new(0.5, 0.5) DownloadButton.BackgroundColor3 = Color3.fromRGB(46, 204, 113) DownloadButton.TextColor3 = Color3.fromRGB(255, 255, 255) DownloadButton.Text = "Download Script" DownloadButton.TextScaled = true DownloadButton.Font = Enum.Font.SourceSansBold DownloadButton.Parent = ScreenGui local ScriptFrame = Instance.new("Frame") ScriptFrame.Size = UDim2.new(0.5, 0, 0.5, 0) ScriptFrame.Position = UDim2.new(0.5, 0, 0.5, 0) ScriptFrame.AnchorPoint = Vector2.new(0.5, 0.5) ScriptFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) ScriptFrame.BorderSizePixel = 2 ScriptFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) ScriptFrame.Visible = false ScriptFrame.Parent = ScreenGui local ScriptTextBox = Instance.new("TextBox") ScriptTextBox.Size = UDim2.new(0.9, 0, 0.8, 0) ScriptTextBox.Position = UDim2.new(0.5, 0, 0.4, 0) ScriptTextBox.AnchorPoint = Vector2.new(0.5, 0.5) ScriptTextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) ScriptTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) ScriptTextBox.Text = "" ScriptTextBox.Font = Enum.Font.SourceSans ScriptTextBox.TextWrapped = true ScriptTextBox.ReadOnly = true ScriptTextBox.Parent = ScriptFrame local CloseButton = Instance.new("TextButton") CloseButton.Size = UDim2.new(0.2, 0, 0.1, 0) CloseButton.Position = UDim2.new(0.8, 0, 0.9, 0) CloseButton.AnchorPoint = Vector2.new(0.5, 0.5) CloseButton.BackgroundColor3 = Color3.fromRGB(231, 76, 60) CloseButton.TextColor3 = Color3.fromRGB(255, 255, 255) CloseButton.Text = "Close" CloseButton.TextScaled = true CloseButton.Font = Enum.Font.SourceSansBold CloseButton.Parent = ScriptFrame --// Function to get a service //-- local function GetService(serviceName) local service = game:GetService(serviceName) return service end --// Function to find a value in the player //-- local function FindValue(valueName) local player = game.Players.LocalPlayer if player then for _, obj in pairs(player:GetChildren()) do if obj:IsA("IntValue") or obj:IsA("NumberValue") then if obj.Name == valueName then return obj end end end end return nil end --// Variables to store the values //-- local LevelValue = FindValue("Level") local RebirthValue = FindValue(RebirthCurrencyName) -- Assuming "Steps" is used for rebirths local XPValue = FindValue("XP") -- You might need to check what the actual XP value is called. --// Function to update the UI //-- local function UpdateUI() if LevelValue then LevelLabel.Text = "Level: " .. LevelValue.Value else LevelLabel.Text = "Level: N/A" end if RebirthValue then RebirthLabel.Text = "Rebirths: " .. RebirthValue.Value else RebirthLabel.Text = "Rebirths: N/A" end if XPValue and LevelValue then local requiredXP = LevelValue.Value * XpPerLevelMultiplier XpLabel.Text = "XP: " .. XPValue.Value .. " / " .. requiredXP else XpLabel.Text = "XP: N/A" end end --// Event listeners for value changes //-- if LevelValue then LevelValue.Changed:Connect(UpdateUI) end if RebirthValue then RebirthValue.Changed:Connect(UpdateUI) end if XPValue then XPValue.Changed:Connect(UpdateUI) end -- Initial update UpdateUI() -- Download button functionality DownloadButton.MouseButton1Click:Connect(function() ScriptFrame.Visible = true ScriptTextBox.Text = [[ -- Your code here print("Hello from Legends of Speed Script") local LocalPlayer = game.Players.LocalPlayer print("Player Name:", LocalPlayer.Name) -- Add more exploit code here (e.g., speed hack, jump hack) ]] end) -- Close button functionality CloseButton.MouseButton1Click:Connect(function() ScriptFrame.Visible = false end) make this script work

I'll analyze this Roblox Lua script and help you make it work properly. Let me first examine the code structure and identify issues.

Looking at the script, I can see several issues that need to be addressed:

  1. Value Detection: The script tries to find values like "Level", "XP", and "Steps" in the player's children, but these are typically stored in leaderstats or other containers.

  2. UI Layout Issues: The download button positioning overlaps with the main frame, and the script frame positioning needs adjustment.

  3. Value Change Detection: The script needs to handle cases where values aren't found initially.

Let me create a corrected version:

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Fixed Legends of Speed tracker script
v1