Okay, let's start building a basic version of the Duck Hide and Seek game. This initial setup will focus on the player duck, the AI fish, and a simple disguise mechanic in a single-player context. Multiplayer functionality is significantly more complex and would require a server backend.
This sets up the basic HTML structure, CSS styling for the elements (duck, fish, obstacles), and JavaScript for:
You can run this by opening the index.html
file. Use the arrow keys to move and 'D' to try disguising near the log or lilypad.
Okay, converting the game to 3D requires a different approach using a 3D graphics library. We'll use Three.js, a popular WebGL library. This will create a basic 3D scene with simple shapes representing the elements.
This version replaces the previous 2D implementation.
This sets up a 3D environment using Three.js:
index.html
file to host the canvas and load scripts.script.js
file that:
This is a foundational 3D version. Visuals are simple shapes, and AI is basic. Multiplayer is still not included as it requires server-side logic.*