JIT
Animated birthday cake
make a animated birthday cake

I'll create an animated birthday cake using HTML, CSS, and JavaScript. Let me start by creating the necessary files.

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Created animated birthday cake with CSS animations and JavaScript
v1
make it easy to paste in python
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Added Python wrapper for birthday cake
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make animted bithday cake with all needed in python
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Created complete animated birthday cake in Python with tkinter
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Enhanced Python cake with pure tkinter implementation
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The complete Python code for an animated birthday cake using tkinter:

import tkinter as tk
from tkinter import Canvas
import math
import random
import time

class AnimatedBirthdayCake:
    def __init__(self, root):
        self.root = root
        self.root.title("Animated Birthday Cake")
        self.root.geometry("800x600")
        self.root.configure(bg='lightblue')
        
        self.canvas = Canvas(root, width=800, height=600, bg='lightblue', highlightthickness=0)
        self.canvas.pack()
        
        self.candle_y = 200
        self.flame_offset = 0
        self.confetti_particles = []
        self.animation_running = True
        
        self.setup_cake()
        self.animate()
    
    def setup_cake(self):
        # Draw cake layers
        self.bottom_layer = self.canvas.create_rectangle(300, 400, 500, 500, fill='brown', outline='darkbrown', width=3)
        self.middle_layer = self.canvas.create_rectangle(320, 350, 480, 400, fill='pink', outline='darkpink', width=3)
        self.top_layer = self.canvas.create_rectangle(340, 300, 460, 350, fill='lightgreen', outline='darkgreen', width=3)
        
        # Draw candle
        self.candle = self.canvas.create_rectangle(395, 200, 405, 300, fill='red', outline='darkred', width=2)
        
        # Draw flame
        self.flame = self.canvas.create_oval(390, 180, 410, 220, fill='orange', outline='red', width=2)
        
        # Draw birthday text
        self.text = self.canvas.create_text(400, 100, text="Happy Birthday!", font=("Arial", 24, "bold"), fill='purple')
        
        # Draw decorative elements
        self.canvas.create_text(400, 520, text="🎉 🎂 🎉", font=("Arial", 20))
    
    def animate_flame(self):
        # Animate flame flickering
        self.flame_offset += 0.3
        flicker = math.sin(self.flame_offset) * 3
        
        flame_coords = self.canvas.coords(self.flame)
        new_coords = [
            flame_coords[0] + flicker,
            flame_coords[1],
            flame_coords[2] + flicker,
            flame_coords[3]
        ]
        self.canvas.coords(self.flame, *new_coords)
        
        # Change flame color randomly
        colors = ['orange', 'yellow', 'red']
        color = random.choice(colors)
        self.canvas.itemconfig(self.flame, fill=color)
    
    def create_confetti(self):
        if random.random() < 0.3:  # 30% chance each frame
            x = random.randint(50, 750)
            y = random.randint(-50, 0)
            color = random.choice(['red', 'blue', 'green', 'yellow', 'purple', 'pink'])
            
            confetti = self.canvas.create_rectangle(x, y, x+10, y+10, fill=color, outline='')
            self.confetti_particles.append({
                'id': confetti,
                'x': x,
                'y': y,
                'speed': random.uniform(2, 5),
                'rotation': random.uniform(0, 360),
                'rotation_speed': random.uniform(-5, 5)
            })
    
    def animate_confetti(self):
        for particle in self.confetti_particles[:]:
            particle['y'] += particle['speed']
            particle['x'] += math.sin(particle['y'] * 0.01) * 2
            particle['rotation'] += particle['rotation_speed']
            
            self.canvas.coords(particle['id'], 
                             particle['x'], particle['y'], 
                             particle['x'] + 10, particle['y'] + 10)
            
            if particle['y'] > 600:
                self.canvas.delete(particle['id'])
                self.confetti_particles.remove(particle)
    
    def animate_cake_bounce(self):
        # Subtle cake bounce animation
        bounce_offset = math.sin(time.time() * 2) * 2
        
        # Update cake positions
        self.canvas.coords(self.bottom_layer, 
                          300, 400 + bounce_offset, 500, 500 + bounce_offset)
        self.canvas.coords(self.middle_layer, 
                          320, 350 + bounce_offset, 480, 400 + bounce_offset)
        self.canvas.coords(self.top_layer, 
                          340, 300 + bounce_offset, 460, 350 + bounce_offset)
        self.canvas.coords(self.candle, 
                          395, 200 + bounce_offset, 405, 300 + bounce_offset)
    
    def animate_text(self):
        # Animate text with pulsing effect
        pulse = math.sin(time.time() * 3) * 2
        current_font = self.canvas.itemcget(self.text, 'font')
        font_size = int(current_font.split(',')[0].split('(')[1]) + int(pulse)
        self.canvas.itemconfig(self.text, font=("Arial", font_size, "bold"))
    
    def animate(self):
        if self.animation_running:
            self.animate_flame()
            self.create_confetti()
            self.animate_confetti()
            self.animate_cake_bounce()
            self.animate_text()
            
            self.root.after(50, self.animate)  # 20 FPS
    
    def on_click(self, event):
        # Create burst of confetti on click
        for _ in range(20):
            self.create_confetti()
    
    def run(self):
        self.canvas.bind("<Button-1>", self.on_click)
        self.root.mainloop()

if __name__ == "__main__":
    root = tk.Tk()
    cake = AnimatedBirthdayCake(root)
    cake.run()

Features:

  • Flickering candle flame
  • Falling confetti particles
  • Bouncing cake animation
  • Click to create confetti bursts
  • Pulsing birthday text
  • All animations run at 20 FPS

Usage: Simply run python animated_birthday_cake.py

provide the tkinter as tk, import math, import random, import timr
import tkinter as tk
from tkinter import Canvas
import math
import random
import time

The imports are already in the code - tkinter as tk, math, random, and time.