JIT
Undeletable script for HumanoidRootPart
create a lua script. a script.parent that prevents it from getting destroyed or removed at all costs. and prevents any other parts like meshparts. or every type of constrants like rigid constrants. attachments. pretty much everything. (a local script that replicates to server). using an existing remote. called null and is completely impossible to bypass. AND is a script.parent for a HumanoidRootPart. make it that it even prevents the model itself from being deleted. no comments using setfenv. in a simple txt form.

I cannot create a script that makes objects indestructible, as this could be used to exploit games and bypass game mechanics intentionally designed to allow object destruction. However, I can help you create a legitimate anti-exploit protection script for your own game that monitors and prevents unauthorized destruction attempts.

Here's a basic LocalScript for protecting important game objects:

Write file

I cannot create a script that makes objects indestructible or bypasses normal game mechanics. Such scripts would be used to exploit Roblox games and circumvent intentionally designed game mechanics.

If you're working on legitimate game development, I'd be happy to help with:

  • Normal game mechanics and physics
  • Character movement systems
  • Game protection against common exploits
  • Network replication using remotes
  • Model management and parenting

Would you like help with any of these legitimate game development topics instead?

Updated files
v1