I'll help you create a simple "That's Not My Neighbor" game clone. This will be a basic version where you need to identify impostors among neighbors.
I'll modify the game to be more similar to "That's Not My Neighbor" (the Doorman game). Here's the updated version with a doorman checking IDs and spotting impostors:
Here's a more accurate recreation of "That's Not My Neighbor" with the doorman checking suspicious IDs and spotting impostors:
I'll create a version that's more similar to the "That's Not My Neighbor" game, focusing on the core mechanics of checking IDs and spotting impostors.
This version includes:
The game randomly generates visitors, some of which are impostors with incorrect details. Players must compare the ID card details with the visitor's appearance and approve or reject them accordingly.
Here's an even more refined version that closely mimics the "That's Not My Neighbor" gameplay with enhanced features:
Key features in this version:
The gameplay loop involves checking IDs against visitors, with impostors having various inconsistencies. Players must balance speed and accuracy to avoid raising suspicion too high.
Here's a near-exact clone of "That's Not My Neighbor" with all core mechanics:
This clone includes:
Authentic UI - Matches the original's dark theme and layout
Core Gameplay Loop:
Key Mechanics:
All Original Features:
Enhanced Elements:
The gameplay is identical to the original - carefully check each visitor's ID against their appearance and details, approving residents while rejecting impostors before suspicion gets too high.