JIT
Creating a clicker game with endless upgrades
make a clicker game with 100000000000000 upgrades
</jitProject>
Updated files
v1
I said 100000000000000 upgrades
</jitProject>
Updated files
v2
make it set up nice with a dark mode also I said 100000000000000
</jitProject>
Updated files
v3
MORE upgrades (over 100000000000000 more)
</jitProject>
Updated files
v4
MORE upgrades
</jitProject>
Updated files
v5
make you able to scroll down for almost FOREVER
</jitProject>
Updated files
v6
MORE upgrades MORE upgrades MORE upgrades MORE upgrades MORE upgrades MORE upgrades MORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgrades MORE upgrades MORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgradesMORE upgrades MORE upgrades
<jitProject id="infinite-scaling-clicker-game-dark-mode" title="Infinite Scaling Clicker Game with Dark Mode"> <jitFile type="file" filePath="index.html"> <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>Infinite Scaling Clicker Game</title> <link rel="stylesheet" href="style.css"> </head> <body> <div class="game-container"> <h1>Clicker Game</h1>
      <div class="controls">
        <button id="darkModeToggle">Toggle Dark Mode</button>
      </div>

      <div class="stats">
        <p>Clicks: <span id="clicks">0</span></p>
        <p>Clicks per second: <span id="cps">0</span></p>
      </div>

      <button id="clickButton">Click Me!</button>

      <div class="upgrades">
        <h2>Upgrades</h2>
        <div id="upgradeList">
          <!-- Upgrades will be listed here by JavaScript -->
        </div>
      </div>
    </div>

    <script src="script.js"></script>
  </body>
</html>
</jitFile> <jitFile type="file" filePath="style.css"> :root { --bg-color: #f0f0f0; --text-color: #333; --container-bg: #fff; --border-color: #eee; --button-bg: #4CAF50; --button-text: white; --button-hover-bg: #45a049; --button-disabled-bg: #cccccc; --upgrade-border: #ddd; --upgrade-button-bg: #008CBA; --upgrade-button-hover-bg: #007bb5; }
body.dark-mode {
  --bg-color: #1a1a1a;
  --text-color: #eee;
  --container-bg: #333;
  --border-color: #555;
  --button-bg: #6200ee;
  --button-text: white;
  --button-hover-bg: #3700b3;
  --button-disabled-bg: #555;
  --upgrade-border: #555;
  --upgrade-button-bg: #03dac6;
  --upgrade-button-hover-bg: #018786;
}

body {
  font-family: sans-serif;
  display: flex;
  justify-content: center;
  align-items: center;
  min-height: 100vh;
  background-color: var(--bg-color);
  color: var(--text-color);
  margin: 0;
  transition: background-color 0.3s ease, color 0.3s ease;
}

.game-container {
  text-align: center;
  background-color: var(--container-bg);
  padding: 20px;
  border-radius: 8px;
  box-shadow: 0 2px 10px rgba(0, 0, 0, 0.1);
  transition: background-color 0.3s ease, box-shadow 0.3s ease;
  max-height: 95vh; /* Limit container height */
  display: flex;
  flex-direction: column;
}

.controls {
    margin-bottom: 20px;
}

#darkModeToggle {
    padding: 8px 15px;
    cursor: pointer;
    background-color: var(--upgrade-button-bg);
    color: var(--button-text);
    border: none;
    border-radius: 4px;
    transition: background-color 0.3s ease;
}

#darkModeToggle:hover {
    background-color: var(--upgrade-button-hover-bg);
}


.stats {
  margin-bottom: 20px;
  font-size: 1.2em;
}

#clickButton {
  padding: 15px 30px;
  font-size: 1.5em;
  cursor: pointer;
  margin-bottom: 20px;
  background-color: var(--button-bg);
  color: var(--button-text);
  border: none;
  border-radius: 5px;
  transition: background-color 0.3s ease;
}

#clickButton:hover {
  background-color: var(--button-hover-bg);
}

.upgrades {
  margin-top: 20px;
  border-top: 1px solid var(--border-color);
  padding-top: 20px;
  transition: border-color 0.3s ease;
  flex-grow: 1; /* Allow upgrades section to take available space */
  overflow-y: auto; /* Add scrollbar */
  max-height: calc(95vh - 200px); /* Adjust max-height based on other elements */
}

.upgrade-item {
  border: 1px solid var(--upgrade-border);
  padding: 10px;
  margin-bottom: 10px;
  border-radius: 4px;
  display: flex;
  justify-content: space-between;
  align-items: center;
  transition: border-color 0.3s ease;
}

.upgrade-item button {
  padding: 8px 15px;
  cursor: pointer;
  background-color: var(--upgrade-button-bg);
  color: var(--button-text);
  border: none;
  border-radius: 4px;
  transition: background-color 0.3s ease;
}

.upgrade-item button:hover:not(:disabled) {
  background-color: var(--upgrade-button-hover-bg);
}

.upgrade-item button:disabled {
  background-color: var(--button-disabled-bg);
  cursor: not-allowed;
}
</jitFile> <jitFile type="file" filePath="script.js"> let clicks = 0; let clicksPerClick = 1; let clicksPerSecond = 0;
const clicksDisplay = document.getElementById('clicks');
const cpsDisplay = document.getElementById('cps');
const clickButton = document.getElementById('clickButton');
const upgradeListDiv = document.getElementById('upgradeList');
const darkModeToggle = document.getElementById('darkModeToggle');
const body = document.body;

// Define core upgrade types. Each type can be purchased many times.
const upgrades = [
  { id: 'cursor', name: 'Cursor', baseCost: 10, baseEffect: { type: 'cpc', value: 1 }, count: 0, costMultiplier: 1.15 },
  { id: 'grandma', name: 'Grandma', baseCost: 100, baseEffect: { type: 'cps', value: 1 }, count: 0, costMultiplier: 1.15 },
  { id: 'farm', name: 'Farm', baseCost: 1100, baseEffect: { type: 'cps', value: 8 }, count: 0, costMultiplier: 1.15 },
  { id: 'mine', name: 'Mine', baseCost: 12000, baseEffect: { type: 'cps', value: 47 }, count: 0, costMultiplier: 1.15 },
  { id: 'factory', name: 'Factory', baseCost: 130000, baseEffect: { type: 'cps', value: 260 }, count: 0, costMultiplier: 1.15 },
  { id: 'bank', name: 'Bank', baseCost: 1400000, baseEffect: { type: 'cps', value: 1400 }, count: 0, costMultiplier: 1.15 },
  { id: 'temple', name: 'Temple', baseCost: 20000000, baseEffect: { type: 'cps', value: 7800 }, count: 0, costMultiplier: 1.15 },
  { id: 'wizardtower', name: 'Wizard Tower', baseCost: 330000000, baseEffect: { type: 'cps', value: 44000 }, count: 0, costMultiplier: 1.15 },
  { id: 'shipment', name: 'Shipment', baseCost: 5100000000, baseEffect: { type: 'cps', value: 260000 }, count: 0, costMultiplier: 1.15 },
  { id: 'alchemy', name: 'Alchemy Lab', baseCost: 75000000000, baseEffect: { type: 'cps', value: 1600000 }, count: 0, costMultiplier: 1.15 },
  { id: 'portal', name: 'Portal', baseCost: 1000000000000, baseEffect: { type: 'cps', value: 10000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'timemachine', name: 'Time Machine', baseCost: 14000000000000, baseEffect: { type: 'cps', value: 65000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'antimatter', name: 'Antimatter Condenser', baseCost: 170000000000000, baseEffect: { type: 'cps', value: 430000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'prism', name: 'Prism', baseCost: 2100000000000000, baseEffect: { type: 'cps', value: 2900000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'chancemaker', name: 'Chancemaker', baseCost: 26000000000000000, baseEffect: { type: 'cps', value: 21000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'fractal', name: 'Fractal Engine', baseCost: 310000000000000000, baseEffect: { type: 'cps', value: 150000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'idleverse', name: 'Idleverse', baseCost: 7100000000000000000, baseEffect: { type: 'cps', value: 1100000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'legacy', name: 'Legacy', baseCost: 120000000000000000000, baseEffect: { type: 'cps', value: 8300000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'cortex', name: 'Cortex Baker', baseCost: 1900000000000000000000, baseEffect: { type: 'cps', value: 64000000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'you', name: 'You', baseCost: 100000000000000000000000, baseEffect: { type: 'cps', value: 500000000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'kardashev', name: 'Kardashev', baseCost: 10000000000000000000000000, baseEffect: { type: 'cps', value: 4000000000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'omniversal', name: 'Omniversal', baseCost: 1000000000000000000000000000, baseEffect: { type: 'cps', value: 30000000000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'multiverse', name: 'Multiverse', baseCost: 100000000000000000000000000000, baseEffect: { type: 'cps', value: 200000000000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'beyond', name: 'The Beyond', baseCost: 10000000000000000000000000000000, baseEffect: { type: 'cps', value: 1000000000000000000 }, count: 0, costMultiplier: 1.15 },
  { id: 'infinity', name: 'Infinity', baseCost: 1e34, baseEffect: { type: 'cps', value: 7e18 }, count: 0, costMultiplier: 1.15 },
  { id: 'universe', name: 'Universe', baseCost: 1e37, baseEffect: { type: 'cps', value: 5e19 }, count: 0, costMultiplier: 1.15 },
  { id: 'dimension', name: 'Higher Dimension', baseCost: 1e40, baseEffect: { type: 'cps', value: 3e20 }, count: 0, costMultiplier: 1.15 },
  { id: 'reality', name: 'Reality Engine', baseCost: 1e43, baseEffect: { type: 'cps', value: 2e21 }, count: 0, costMultiplier: 1.15 },
  { id: 'singularity', name: 'Singularity', baseCost: 1e46, baseEffect: { type: 'cps', value: 1e22 }, count: 0, costMultiplier: 1.15 },
  { id: 'multireality', name: 'Multireality', baseCost: 1e49, baseEffect: { type: 'cps', value: 8e22 }, count: 0, costMultiplier: 1.15 },
  { id: 'omni', name: 'Omni-Dimension', baseCost: 1e52, baseEffect: { type: 'cps', value: 6e23 }, count: 0, costMultiplier: 1.15 },
  { id: 'metaverse', name: 'Metaverse', baseCost: 1e55, baseEffect: { type: 'cps', value: 4e24 }, count: 0, costMultiplier: 1.15 },
  { id: 'cosmos', name: 'Cosmic Fabric', baseCost: 1e58, baseEffect: { type: 'cps', value: 3e25 }, count: 0, costMultiplier: 1.15 },
  { id: 'void', name: 'The Void', baseCost: 1e61, baseEffect: { type: 'cps', value: 2e26 }, count: 0, costMultiplier: 1.15 },
  { id: 'genesis', name: 'Genesis Engine', baseCost: 1e64, baseEffect: { type: 'cps', value: 1e27 }, count: 0, costMultiplier: 1.15 },
  { id: 'creation', name: 'Creation Machine', baseCost: 1e67, baseEffect: { type: 'cps', value: 8e27 }, count: 0, costMultiplier: 1.15 },
  { id: 'existence', name: 'Existence Generator', baseCost: 1e70, baseEffect: { type: 'cps', value: 6e28 }, count: 0, costMultiplier: 1.15 },
  { id: 'prime', name: 'Prime Mover', baseCost: 1e73, baseEffect: { type: 'cps', value: 4e29 }, count: 0, costMultiplier: 1.15 },
  { id: 'absolute', name: 'Absolute Infinity', baseCost: 1e76, baseEffect: { type: 'cps', value: 3e30 }, count: 0, costMultiplier: 1.15 },
  { id: 'omega', name: 'Omega Point', baseCost: 1e79, baseEffect: { type: 'cps', value: 2e31 }, count: 0, costMultiplier: 1.15 },
  { id: 'alpha', name: 'Alpha Source', baseCost: 1e82, baseEffect: { type: 'cps', value: 1e32 }, count: 0, costMultiplier: 1.15 },
  { id: 'transcendence', name: 'Transcendence', baseCost: 1e85, baseEffect: { type: 'cps', value: 8e32 }, count: 0, costMultiplier: 1.15 },
  { id: 'divine', name: 'Divine Spark', baseCost: 1e88, baseEffect: { type: 'cps', value: 6e33 }, count: 0, costMultiplier: 1.15 },
  { id: 'celestial', name: 'Celestial Engine', baseCost: 1e91, baseEffect: { type: 'cps', value: 4e34 }, count: 0, costMultiplier: 1.15 },
  { id: 'cosmic', name: 'Cosmic Consciousness', baseCost: 1e94, baseEffect: { type: 'cps', value: 3e35 }, count: 0, costMultiplier: 1.15 },
  { id: 'universal', name: 'Universal Harmony', baseCost: 1e97, baseEffect: { type: 'cps', value: 2e36 }, count: 0, costMultiplier: 1.15 },
  { id: 'omnipresent', name: 'Omnipresent Force', baseCost: 1e100, baseEffect: { type: 'cps', value: 1e37 }, count: 0, costMultiplier: 1.15 },
  { id: 'eternal', name: 'Eternal Recursion', baseCost: 1e103, baseEffect: { type: 'cps', value: 8e37 }, count: 0, costMultiplier: 1.15 },
  { id: 'infinite', name: 'Infinite Loop', baseCost: 1e106, baseEffect: { type: 'cps', value: 6e38 }, count: 0, costMultiplier: 1.15 },
  { id: 'absolutezero', name: 'Absolute Zero', baseCost: 1e109, baseEffect: { type: 'cps', value: 4e39 }, count: 0, costMultiplier: 1.15 },
  { id: 'ultimate', name: 'Ultimate Reality', baseCost: 1e112, baseEffect: { type: 'cps', value: 3e40 }, count: 0, costMultiplier: 1.15 },
  { id: 'final', name: 'The Final Click', baseCost: 1e115, baseEffect: { type: 'cps', value: 2e41 }, count: 0, costMultiplier: 1.15 },
  // Added more to extend the list and scaling
  { id: 'beyondfinal', name: 'Beyond The Final', baseCost: 1e118, baseEffect: { type: 'cps', value: 1e42 }, count: 0, costMultiplier: 1.15 },
  { id: 'unknown', name: 'Unknown Source', baseCost: 1e121, baseEffect: { type: 'cps', value: 8e42 }, count: 0, costMultiplier: 1.15 },
  { id: 'mystery', name: 'Mystery Box', baseCost: 1e124, baseEffect: { type: 'cps', value: 6e43 }, count: 0, costMultiplier: 1.15 },
  { id: 'enigma', name: 'Enigma Engine', baseCost: 1e127, baseEffect: { type: 'cps', value: 4e44 }, count: 0, costMultiplier: 1.15 },
  { id: 'paradox', name: 'Paradox Machine', baseCost: 1e130, baseEffect: { type: 'cps', value: 3e45 }, count: 0, costMultiplier: 1.15 },
  { id: 'singularity2', name: 'Second Singularity', baseCost: 1e133, baseEffect: { type: 'cps', value: 2e46 }, count: 0, costMultiplier: 1.15 },
  { id: 'void2', name: 'Deeper Void', baseCost: 1e136, baseEffect: { type: 'cps', value: 1e47 }, count: 0, costMultiplier: 1.15 },
  { id: 'genesis2', name: 'Second Genesis', baseCost: 1e139, baseEffect: { type: 'cps', value: 8e47 }, count: 0, costMultiplier: 1.15 },
  { id: 'creation2', name: 'Greater Creation', baseCost: 1e142, baseEffect: { type: 'cps', value: 6e48 }, count: 0, costMultiplier: 1.15 },
  { id: 'existence2', name: 'True Existence', baseCost: 1e145, baseEffect: { type: 'cps', value: 4e49 }, count: 0, costMultiplier: 1.15 },
  { id: 'prime2', name: 'Primeval Mover', baseCost: 1e148, baseEffect: { type: 'cps', value: 3e50 }, count: 0, costMultiplier: 1.15 },
  { id: 'absolute2', name: 'Absolute Beyond', baseCost: 1e151, baseEffect: { type: 'cps', value: 2e51 }, count: 0, costMultiplier: 1.15 },
  { id: 'omega2', name: 'Omega Singularity', baseCost: 1e154, baseEffect: { type: 'cps', value: 1e52 }, count: 0, costMultiplier: 1.15 },
  { id: 'alpha2', name: 'Alpha and Omega', baseCost: 1e157, baseEffect: { type: 'cps', value: 8e52 }, count: 0, costMultiplier: 1.15 },
  { id: 'transcendence2', name: 'Higher Transcendence', baseCost: 1e160, baseEffect: { type: 'cps', value: 6e53 }, count: 0, costMultiplier: 1.15 },
  { id: 'divine2', name: 'Divine Intervention', baseCost: 1e163, baseEffect: { type: 'cps', value: 4e54 }, count: 0, costMultiplier: 1.15 },
  { id: 'celestial2', name: 'Celestial Alignment', baseCost: 1e166, baseEffect: { type: 'cps', value: 3e55 }, count: 0, costMultiplier: 1.15 },
  { id: 'cosmic2', name: 'Cosmic Expansion', baseCost: 1e169, baseEffect: { type: 'cps', value: 2e56 }, count: 0, costMultiplier: 1.15 },
  { id: 'universal2', name: 'Universal Collapse', baseCost: 1e172, baseEffect: { type: 'cps', value: 1e57 }, count: 0, costMultiplier: 1.15 },
  { id: 'omnipresent2', name: 'Omnipresent Void', baseCost: 1e175, baseEffect: { type: 'cps', value: 8e57 }, count: 0, costMultiplier: 1.15 },
  { id: 'eternal2', name: 'Eternal Cycle', baseCost: 1e178, baseEffect: { type: 'cps', value: 6e58 }, count: 0, costMultiplier: 1.15 },
  { id: 'infinite2', name: 'Infinite Horizon', baseCost: 1e181, baseEffect: { type: 'cps', value: 4e59 }, count: 0, costMultiplier: 1.15 },
  { id: 'absolutezero2', name: 'Absolute Maximum', baseCost: 1e184, baseEffect: { type: 'cps', value: 3e60 }, count: 0, costMultiplier: 1.15 },
  { id: 'ultimate2', name: 'Ultimate Singularity', baseCost: 1e187, baseEffect: { type: 'cps', value: 2e61 }, count: 0, costMultiplier: 1.15 },
  { id: 'final2', name: 'The True Final Click', baseCost: 1e190, baseEffect: { type: 'cps', value: 1e62 }, count: 0, costMultiplier: 1.15 },
   // Continue adding more with increasing baseCost and baseEffect values...
   // The number of *types* is fixed, but the number of *purchases* of each type can be massive due to scaling cost.
   // The rendering logic ensures you only see the next available ones, giving the "scroll forever" feel.
];

function formatNumber(num) {
    if (num === 0) return '0';
    // Use BigInt for calculations if numbers exceed Number.MAX_SAFE_INTEGER
    // However, direct BigInt display formatting is complex.
    // For simplicity, we'll rely on JS Number's exponential notation for huge numbers.
    // If num is already Infinity or too large for standard formatting:
    if (!isFinite(num) || Math.abs(num) > 1e308) {
         return num.toExponential(2);
    }

    if (Math.abs(num) < 1000) return num.toFixed(0);

    const suffixes = ["", "K", "M", "B", "T", "Qa", "Qi", "Sx", "Sp", "Oc", "No", "Dc", "Ud", "Dd", "Td", "Qad", "Qid", "Sxd", "Spd", "Ocd", "Nod", "Vig", "Cen", "Unvig", "Dovig", "Trevig", "Quattuorvig", "Quinvig", "Sexvig", "Septenvig", "Octovig", "Nonvig", "Trig", "Untrig", "Dodetrig", "Tredetrig", "Quattuordetrig", "Quindetrig", "Sexdetrig", "Septendetrig", "Octodetrig", "Nonadetrig", "Quadrag", "Unquadrag", "Duadrag", "Trequadrag", "Quattuorquadrag", "Quinquadrag", "Sexquadrag", "Septenquadrag", "Octoquadrag", "Nonaquadrag", "Quinquag", "Unquinquag", "Duquinquag", "Trequinquag", "Quattuorquinquag", "Quinquinquag", "Sexquinquag", "Septenquinquag", "Octoquinquag", "Nonaquinquag", "Sexag", "Unsexag", "Dosexag", "Tresexag", "Quattuorsexag", "Quinsexag", "Sexsexag", "Septensexag", "Octosexag", "Nonasexag", "Septuag", "Unseptuag", "Doseptuag", "Treseptuag", "Quattuorseptuag", "Quinseptuag", "Sexseptuag", "Septenseptuag", "Octoseptuag", "Nonaseptuag", "Octog", "Unoctog", "Duoctog", "Trioctog", "Quattuoroctog", "Quinoctog", "Sexoctog", "Septenoctog", "Octooctog", "Nonaoctog", "Nonag", "Unnonag", "Duononag", "Trenonag", "Quattuornonag", "Quinnonag", "Sexnonag", "Septennonag", "Octononag", "Nonanonag", "Cent", "Uncent", "Ducent", "Trecent", "Quattuorcent", "Quincent", "Sexcent", "Septencent", "Octocent", "Nonacent", "Mill"]; // Extended suffixes

    const order = Math.floor(Math.log10(Math.abs(num)) / 3);

    if (order >= suffixes.length) {
         // Use scientific notation for numbers beyond defined suffixes
         return num.toExponential(2);
    }

    const suffix = suffixes[order];
    const scaledNum = num / Math.pow(1000, order);

    return scaledNum.toFixed(2) + suffix;
}


function updateDisplay() {
  clicksDisplay.textContent = formatNumber(clicks);
  cpsDisplay.textContent = formatNumber(clicksPerSecond);
  renderUpgrades(); // Re-render upgrades to show newly affordable ones
}

function click() {
  clicks += clicksPerClick;
  updateDisplay();
}

function getUpgradeCost(upgrade)
Updated files
v7