JIT
make code activate instantly for a specified player in roblox
this code. function Kitty() if char:findFirstChild("IsaMorph") == nil then local script2 = script.KittyAnimation:clone() local head = char.Head local mesh = head:findFirstChild("Mesh") mesh.Scale = Vector3.new(1, 1, 1) local face = char.Head.face local torso = char.Torso torso.Transparency = 1 torso.CanCollide = false if char:findFirstChild("FakeTorso") ~= nil then char:findFirstChild("FakeTorso"):remove() end local body = Instance.new("Part") body.BrickColor = BrickColor.new(1) body.Parent = char body.Position = torso.Position body.Name = "FakeTorso" body.formFactor = "Plate" body.Size = Vector3.new(1,0.4,2) local mesh1 = Instance.new("SpecialMesh") mesh1.MeshType = "Sphere" mesh1.Scale = Vector3.new(1.5, 2, 1) mesh1.Parent = body local w1 = Instance.new("Weld")----------------FAKE TORSO POSITION w1.Parent = torso w1.Part0 = w1.Parent w1.Part1 = body w1.C1 = CFrame.new(0, 1.8, 0.3) ---- adjusted third number from 1 to 0.5 local w2 = Instance.new("Weld") -------------HEAD POSITION w2.Parent = torso w2.Part0 = w1.Parent w2.Part1 = char.Head w2.C1 = CFrame.new(0, 1.2, 0.8) local tail = Instance.new("Part") -------------------TAIL CREATED tail.BrickColor = BrickColor.new(1) tail.Parent = char tail.Position = torso.Position tail.Name = "Tail" tail.formFactor = "Plate" tail.Size = Vector3.new(0,1,0) local mesh2 = Instance.new("SpecialMesh") ----------TAIL MESH CREATED mesh2.Scale = Vector3.new(0.3, 2, 0.2) mesh2.Parent = char.Tail local w3 = Instance.new("Weld") w3.Parent = torso w3.Part0 = w3.Parent w3.Part1 = tail w3.C1 = CFrame.new(0,1,-0.65) local ear1 = Instance.new("Part") -------------------EAR1 CREATED ear1.BrickColor = BrickColor.new(26) ear1.Parent = char ear1.Position = torso.Position ear1.Name = "Part1" ear1.formFactor = "Plate" ear1.Size = Vector3.new(2, 0.4, 1) local mesh2 = Instance.new("SpecialMesh") ----------EAR1 MESH CREATED mesh2.MeshType = "FileMesh" mesh2.MeshId = "http://www.roblox.com/asset/?id=1374148" mesh2.TextureId = "http://www.roblox.com/asset/?id=1374132" mesh2.Scale = Vector3.new(0.9, 1, 1) mesh2.Parent = ear1 local w4 = Instance.new("Weld") w4.Parent = torso w4.Part0 = w4.Parent w4.Part1 = ear1 w4.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) +Vector3.new(0,0.6,0.8) ----------EAR1 POSITION (1 how far forward/back, how far leftright, how far down) local rightarm = char:findFirstChild("Right Arm") if rightarm ~= nil then local armmesh = Instance.new("SpecialMesh") armmesh.Scale = Vector3.new(0.3, 0.5, 0.3) armmesh.Parent = rightarm end local rightleg = char:findFirstChild("Right Leg") if rightleg~= nil then local legmesh = Instance.new("SpecialMesh") legmesh.Scale = Vector3.new(0.3, 0.5, 0.3) legmesh.Parent = rightleg end local leftarm = char:findFirstChild("Left Arm") if leftarm~= nil then local armmesh = Instance.new("SpecialMesh") armmesh.Scale = Vector3.new(0.3, 0.5, 0.3) armmesh.Parent = leftarm end local leftleg = char:findFirstChild("Left Leg") if leftleg ~= nil then local legmesh = Instance.new("SpecialMesh") legmesh.Scale = Vector3.new(0.3, 0.5, 0.3) legmesh.Parent = leftleg end local marker = Instance.new("StringValue") marker.Parent = char marker.Name = "IsaMorph" script2.Parent = char local characterparts = char:getChildren() for i=1,#characterparts do if characterparts[i].className == "Part" then characterparts[i].Locked = true characterparts[i].BrickColor = BrickColor.new(26) characterparts[i].BackSurface = "Smooth" characterparts[i].BottomSurface = "Smooth" characterparts[i].FrontSurface = "Smooth" characterparts[i].LeftSurface = "Smooth" characterparts[i].RightSurface = "Smooth" characterparts[i].TopSurface = "Smooth" end --[[if characterparts[i].className == "Hat" then characterparts[i]:remove() end ]] if characterparts[i].className == "Pants" then characterparts[i]:remove() end if characterparts[i].className == "Shirt" then characterparts[i]:remove() end if characterparts[i].className == "CharacterMesh" then characterparts[i]:remove() end end char:findFirstChild("Body Colors").LeftArmColor = BrickColor.new(26) char:findFirstChild("Body Colors").LeftLegColor = BrickColor.new(26) char:findFirstChild("Body Colors").RightArmColor = BrickColor.new(26) char:findFirstChild("Body Colors").RightLegColor = BrickColor.new(26) char:findFirstChild("Body Colors").TorsoColor = BrickColor.new(26) char:findFirstChild("Body Colors").HeadColor = BrickColor.new(26) end end make it that it instantly activates on the specified player. local player = Players:FindFirstChild("AlphonsoGames") if not player then return end
Updated files
v1