this script.
local data = require(script:WaitForChild'ClientReplication')(script,script:WaitForChild'Owner'.Value)
local req = data.Requests
--// Shortcut Variables \\--
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
local R3 = {N=Region3.new}
local De = S.Debris
local WS = workspace
local Lght = S.Lighting
local RepS = S.ReplicatedStorage
local IN = Instance.new
local Plrs = S.Players
local Player = data.User
local Char = req:Pull"Character"
local Mouse = data.Local:GetMouse();
local Hum = Char:FindFirstChildOfClass'Humanoid'
local Torso = Char.Torso
local RArm = Char["Right Arm"]
local LArm = Char["Left Arm"]
local RLeg = Char["Right Leg"]
local LLeg = Char["Left Leg"]
local Root = Char:FindFirstChild'HumanoidRootPart'
local Head = Char.Head
local Sine = 0;
local Change = 1
local Attack=false
local NeutralAnims=true
local timePos=30;
local walking=true;
local legAnims=true;
local movement = 8
local footsound=0;
local WalkSpeed=16;
local Combo=0;
function SetTween(SPart,CFr,MoveStyle2,outorin2,AnimTime)
local MoveStyle = Enum.EasingStyle[MoveStyle2]
local outorin = Enum.EasingDirection[outorin2]
local dahspeed=1
if Attack == true then
dahspeed=3 --speedstuff --5
end
if SPart.Name=="Bullet" then
dahspeed=1
end
local tweeningInformation = TweenInfo.new(
AnimTime/dahspeed,
MoveStyle,
outorin,
0,
false,
0
)
local MoveCF = CFr
local tweenanim = game:GetService("TweenService"):Create(SPart,tweeningInformation,MoveCF)
tweenanim:Play()
end
NewInstance = function(instance,parent,properties)
local inst = Instance.new(instance)
inst.Parent = parent
if(properties)then
for i,v in next, properties do
pcall(function() inst[i] = v end)
end
end
return inst;
end
local NK,RJ,RH,RS,LH,LS=unpack(req:Pull"Welds")
local NKC0,RJC0,RHC0,RSC0,LHC0,LSC0=unpack(req:Pull"WeldDefaults")
if(req.Recievers.sync)then req:DelReciever("sync")end
if(req.Recievers.playMusic)then req:DelReciever("playMusic")end
if(req.Recievers.effect)then req:DelReciever("effect")end
if(req.Recievers.stop)then req:DelReciever("stop")end
if(req.Recievers.ShowDamage)then req:DelReciever("ShowDamage")end
function makeMusic(id,pit,timePos)
local sound = Torso:FindFirstChild(script.Name.."song")
if(not sound)then
sound = NewInstance("Sound",Torso,{Name=script.Name.."song",Volume=5,Pitch=(pit or 1),Looped=true})
NewInstance("EqualizerSoundEffect",sound,{HighGain=0,MidGain=2,LowGain=30})
end
if(id=='stop')then
if(sound)then
sound:Stop()
end
else
local timePos = typeof(timePos)=='number' and timePos or sound.TimePosition
sound.Volume = 5
sound.Name = script.Name.."song"
sound.Looped=true
sound.SoundId = "rbxassetid://"..id
sound.Pitch=(pit or 1)
sound:Play()
sound.TimePosition = timePos
end
return sound;
end
req:AddReciever("playMusic",function(id,pitch,timePos)
if(data.Local~=data.User)then
makeMusic(id,pitch,timePos)
end
end)
function playMusic(id,pitch,timePos)
req:Push("Broadcast","playMusic",id,pitch,timePos)
return makeMusic(id,pitch,timePos)
end
for _,v in next, Hum:GetPlayingAnimationTracks() do
v:Stop(0);
end
-- SCRIPT STUFF --
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
--// Artificial HB \\--
local ArtificialHB = script:FindFirstChild'Heartbeat' or IN("BindableEvent", script)
ArtificialHB.Name = "Heartbeat"
local tf = 0
local allowframeloss = true
local tossremainder = true
local lastframe = tick()
local frame = 1/Frame_Speed
ArtificialHB:Fire()
game:GetService("RunService").Stepped:connect(function(s, p)
tf = tf + s
if tf >= frame then
if allowframeloss then
ArtificialHB:Fire()
lastframe = tick()
else
for i = 1, math.floor(tf / frame) do
ArtificialHB:Fire()
end
lastframe = tick()
end
if tossremainder then
tf = 0
else
tf = tf - frame * math.floor(tf / frame)
end
end
end)
function swait(num)
if num == 0 or num == nil then
ArtificialHB.Event:wait()
else
for i = 0, num do
ArtificialHB.Event:wait()
end
end
end
--// Effects \\--
if(workspace:FindFirstChild(script.Name..'Effects'))then
workspace[script.Name..'Effects']:destroy()
end
local Effects=NewInstance("Folder",Char)
Effects.Name=script.Name..'Effects'
function ShowDamage(Pos, Text, Time, Color)
local Pos = Pos or V3.N(0, 0, 0)
local Text = tostring(Text or "")
local Time = Time or 2
local Color = Color or C3.N(1, 0, 1)
local EffectPart = Part(Effects,Color,Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CFrame.new(Pos),true,false)
EffectPart.Transparency=1
local BillboardGui = NewInstance("BillboardGui",EffectPart,{
Size = UDim2.new(3,0,3,0),
Adornee = EffectPart,
})
local TextLabel = NewInstance("TextLabel",BillboardGui,{
BackgroundTransparency = 1,
Size = UDim2.new(1, 0, 1, 0),
Text = Text,
TextColor3 = Color,
TextScaled = true,
Font = Enum.Font.ArialBold,
})
S.Debris:AddItem(EffectPart, Time+.5)
delay(0, function()
local rot=math.random(-10,10)/15
local raise=.2
local Frames = Time/Frame_Speed
for i=0,1.1,.02 do
swait()
TextLabel.Rotation=TextLabel.Rotation+rot
raise=raise-.008
EffectPart.Position = EffectPart.Position + Vector3.new(0, raise, 0)
TextLabel.TextTransparency=i
TextLabel.TextStrokeTransparency=i
end
if EffectPart and EffectPart.Parent then
EffectPart:Destroy()
end
end)
end
req:AddReciever("ShowDamage",ShowDamage)
local baseSound = IN("Sound")
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
local Sound = baseSound:Clone()
Sound.SoundId = "rbxassetid://".. tostring(id or 0)
Sound.Pitch = pitch or 1
Sound.Volume = volume or 1
Sound.Looped = looped or false
if(autoPlay)then
coroutine.wrap(function()
repeat wait() until Sound.IsLoaded
Sound.Playing = autoPlay or false
end)()
end
if(not looped and effect)then
Sound.Stopped:connect(function()
Sound.Volume = 0
Sound:destroy()
end)
elseif(effect)then
warn("Sound can't be looped and a sound effect!")
end
Sound.Parent =parent or Torso
return Sound
end
function Part(parent,color,material,size,cframe,anchored,cancollide)
local part = IN("Part")
part.Parent = parent or Char
part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
part.Material = material or Enum.Material.SmoothPlastic
part.TopSurface,part.BottomSurface=10,10
part.Size = size or V3.N(1,1,1)
part.CFrame = cframe or CF.N(0,0,0)
part.CanCollide = cancollide or false
part.Anchored = anchored or false
return part
end
function Weld(part0,part1,c0,c1)
local weld = IN("Weld")
weld.Parent = part0
weld.Part0 = part0
weld.Part1 = part1
weld.C0 = c0 or CF.N()
weld.C1 = c1 or CF.N()
return weld
end
function Mesh(parent,meshtype,meshid,textid,scale,offset)
local part = IN("SpecialMesh")
part.MeshId = meshid or ""
part.TextureId = textid or ""
part.Scale = scale or V3.N(1,1,1)
part.Offset = offset or V3.N(0,0,0)
part.MeshType = meshtype or Enum.MeshType.Sphere
part.Parent = parent
return part
end
function GotEffect(data)
-- just for easy reference
local color = data.Color or Color3.new(.7,.7,.7);
local endcolor = data.EndColor or nil;
local mat = data.Material or Enum.Material.SmoothPlastic;
local cframe = data.CFrame or CFrame.new();
local endpos = data.EndPos or nil;
local meshdata = data.Mesh or {}
local sounddata = data.Sound or {}
local size = data.Size or Vector3.new(1,1,1)
local endsize = data.EndSize or Vector3.new(6,6,6)
local rotinc = data.RotInc or {0,0,0} -- ONLY FOR LEGACY SYSTEM
local transparency = data.Transparency or NumberRange.new(0,1)
local acceleration = data.Acceleration or nil; -- ONLY FOR LEGACY SYSTEM
local endrot = data.EndRotation or {0,0,0} -- ONLY FOR EXPERIMENTAL SYSTEM
local style = data.Style or false; -- ONLY FOR EXPERIMENTAL SYSTEM
local lifetime = data.Lifetime or 1;
local system = data.FXSystem;
local S,PM;
local P = Part(workspace,color,mat,Vector3.new(1,1,1),cframe,true,false)
if(meshdata == "Blast")then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://20329976','',size,Vector3.new(0,0,-size.X/8))
elseif(meshdata == 'Ring')then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://559831844','',size,Vector3.new(0,0,0))
elseif(meshdata == 'Slash1')then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://662586858','',Vector3.new(size.X/10,.001,size.Z/10),Vector3.new(0,0,0))
elseif(meshdata == 'Slash2')then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://448386996','',Vector3.new(size.X/1000,size.Y/100,size.Z/100),Vector3.new(0,0,0))
elseif(meshdata == 'Tornado1')then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://443529437','',size/10,Vector3.new(0,0,0))
elseif(meshdata == 'Tornado2')then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://168892432','',size/4,Vector3.new(0,0,0))
elseif(meshdata == 'Skull')then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://4770583','',size*2,Vector3.new(0,0,0))
elseif(meshdata == 'Crystal')then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://9756362','',size,Vector3.new(0,0,0))
elseif(meshdata == 'Cloud')then
PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://1095708','',size,Vector3.new(0,0,0))
elseif(typeof(meshdata) == 'table')then
local Type = meshdata.Type or Enum.MeshType.Brick
local ID = meshdata.ID or '';
local Tex = meshdata.Texture or '';
local Offset = meshdata.Offset or Vector3.new(0,0,0)
PM = Mesh(P,Type,ID,Tex,size,Offset)
else
PM = Mesh(P,Enum.MeshType.Brick,'','',size)
end
local startTrans = typeof(transparency) == 'number' and transparency or typeof(transparency) == 'NumberRange' and transparency.Min or typeof(transparency) == 'table' and transparency[1] or 0
local endTrans = typeof(transparency) == 'NumberRange' and transparency.Max or typeof(transparency) == 'table' and transparency[2] or 1
P.Transparency = startTrans
local random = Random.new();
game:service'Debris':AddItem(P,lifetime+3)
-- actual effect stuff
local mult = 1;
if(PM.MeshId == 'rbxassetid://20329976')then
PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
elseif(PM.MeshId == 'rbxassetid://4770583')then
mult = 2
elseif(PM.MeshId == 'rbxassetid://168892432')then
mult = .25
elseif(PM.MeshId == 'rbxassetid://443529437')then
mult = .1
elseif(PM.MeshId == 'rbxassetid://443529437')then
mult = .1
end
coroutine.wrap(function()
if(system == 'Legacy' or system == 1 or system == nil)then
local frames = (typeof(lifetime) == 'NumberRange' and random:NextNumber(lifetime.Min,lifetime.Max) or typeof(lifetime) == 'number' and lifetime or 1)*Frame_Speed
for i = 0, frames do
local div = (i/frames)
P.Transparency=(startTrans+(endTrans-startTrans)*div)
PM.Scale = size:lerp(endsize*mult,div)
local RotCF=CFrame.Angles(0,0,0)
if(rotinc == 'random')then
RotCF=CFrame.Angles(math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)))
elseif(typeof(rotinc) == 'table')then
RotCF=CFrame.Angles(unpack(rotinc))
end
if(PM.MeshId == 'rbxassetid://20329976')then
PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
end
if(endpos and typeof(endpos) == 'CFrame')then
P.CFrame=cframe:lerp(endpos,div)*RotCF
elseif(acceleration and typeof(acceleration) == 'table' and acceleration.Force)then
local force = acceleration.Force;
if(typeof(force)=='CFrame')then
force=force.p;
end
if(typeof(force)=='Vector3')then
if(acceleration.LookAt)then
P.CFrame=(CFrame.new(P.Position,force)+force)*RotCF
else
P.CFrame=(P.CFrame+force)*RotCF
end
end
else
P.CFrame=P.CFrame*RotCF
end
if(endcolor and typeof(endcolor) == 'Color3')then
P.Color = color:lerp(endcolor,div)
end
swait()
end
P:destroy()
elseif(system == 'Experimental' or system == 2)then
local info = TweenInfo.new(lifetime,style,Enum.EasingDirection.InOut,0,false,0)
local info2 = TweenInfo.new(lifetime,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)
if(style == Enum.EasingStyle.Elastic)then
info = TweenInfo.new(lifetime*2,style,Enum.EasingDirection.Out,0,false,0)
elseif(style == Enum.EasingStyle.Bounce)then
info = TweenInfo.new(lifetime,style,Enum.EasingDirection.Out,0,false,0)
end
local tweenPart = game:service'TweenService':Create(P,info2,{
CFrame=(typeof(endpos) == 'CFrame' and endpos or P.CFrame)*CFrame.Angles(unpack(endrot)),
Color=typeof(endcolor) == 'Color3' and endcolor or color,
Transparency=endTrans,
})
local off = Vector3.new(0,0,0)
if(PM.MeshId == 'rbxassetid://20329976')then off=Vector3.new(0,0,(endsize*mult).Z/8) end
local tweenMesh = game:service'TweenService':Create(PM,info,{
Scale=endsize*mult,
Offset=off,
})
tweenPart:Play()
tweenMesh:Play()
end
end)()
end
function Effect(data)
if(data.User==data.Local)then
req:Push("Broadcast","effect",data)
GotEffect(data)
end
end
req:AddReciever("effect",function(data)
if(data.User~=data.Local)then
GotEffect(data)
end
end)
function Trail(data)
coroutine.wrap(function()
data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
data.EndPos=nil
local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
trailPart.Transparency=1
local start = data.CFrame
for i = 1, data.Frames do
trailPart.CFrame = start:lerp(ep,i/data.Frames)
data.CFrame = trailPart.CFrame
Effect(data)
swait()
end
end)()
end
function ClientTrail(data)
coroutine.wrap(function()
data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
data.EndPos=nil
local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
trailPart.Transparency=1
local start = data.CFrame
for i = 1, data.Frames do
trailPart.CFrame = start:lerp(ep,i/data.Frames)
data.CFrame = trailPart.CFrame
GotEffect(data)
swait()
end
end)()
end
function syncStuff(data)
local neut,legwelds,c0s,c1s,sine,mov,walk,inc=unpack(data)
local head0,torso0,rleg0,rarm0,lleg0,larm0=unpack(c0s)
local head1,torso1,rleg1,rarm1,lleg1,larm1=unpack(c1s)
legAnims=legwelds
NeutralAnims=neut
if(not neut)then
NK.C0=head0
RJ.C0=torso0
RH.C0=rleg0
RS.C0=rarm0
LH.C0=lleg0
LS.C0=larm0
NK.C1=head1
RJ.C1=torso1
RH.C1=rleg1
RS.C1=rarm1
LH.C1=lleg1
LS.C1=larm1
end
movement=mov
walking=walk
Change=inc
if(Sine-sine>.8 or Sine-sine<-.8)then
Sine=sine
end
end
if(req:Pull("sync"))then syncStuff(req:Pull("sync")) end
req:AddReciever("sync",function(syncdata)if(data.User~=data.Local)then syncStuff(syncdata) end end)
req:AddReciever("stop",function()
script:destroy()
script.Disabled=false
error("done")
end)
function Intro()
if IntroCheck == false then
if data.Local == data.User then
IntroCheckRemote:FireServer("Yes")
end
Attack = true
NeutralAnims = false
legAnims = false
end
end
game:service'UserInputService'.InputBegan:connect(function(io,gpe)
if(gpe or Attack or data.User~=data.Local)then return end
if(io.KeyCode==Enum.KeyCode.LeftAlt)then
walking = not walking
WalkSpeed=(walking and 16 or 36)
movement=(walking and 8 or 14)
end
end)
local footstepSounds = {
[Enum.Material.Grass]=510933218;
[Enum.Material.Metal]=1263161138;
[Enum.Material.CorrodedMetal]=1263161138;
[Enum.Material.DiamondPlate]=1263161138;
[Enum.Material.Wood]=2452053757;
[Enum.Material.WoodPlanks]=2452053757;
[Enum.Material.Sand]=134456884;
[Enum.Material.Snow]=2452051182;
}
while true do
swait()
Sine=Sine+Change
local hitfloor,posfloor = workspace:FindPartOnRayWithIgnoreList(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), {Effects,Char})
local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
Hum.WalkSpeed = WalkSpeed
local sidevec = math.clamp((Root.Velocity*Root.CFrame.rightVector).X+(Root.Velocity*Root.CFrame.rightVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
local forwardvec = math.clamp((Root.Velocity*Root.CFrame.lookVector).X+(Root.Velocity*Root.CFrame.lookVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
local sidevelocity = sidevec/Hum.WalkSpeed
local forwardvelocity = forwardvec/Hum.WalkSpeed
local lhit,lpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char})
local rhit,rpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char})
SetTween(RJ,{C0 = RJC0 * CF.N(1.49011612e-08, 0.189537123, -0.590966165, 0.971992552, -0.153945833, -0.177570254, 0.192711115, 0.954565585, 0.227303728, 0.134509996, -0.255157262, 0.957497716)},"Quad","Out",0.001)
SetTween(NK,{C0 = NKC0 * CF.N(1.34110451e-07, -5.58793545e-08, -1.1920929e-07, 0.989387274, -0.130459815, -0.0639770925, 0.136627004, 0.985145867, 0.104022875, 0.0494559631, -0.111659907, 0.992515147)},"Quad","Out",0.001)
SetTween(LS,{C0 = LSC0 * CF.N(-0.678911209, 0.0130777061, -0.132889256, -0.112336569, 0.579523027, -0.807176411, -0.753905952, 0.479460984, 0.449158043, 0.647307098, 0.658991933, 0.383044809)},"Quad","Out",0.001)
SetTween(RS,{C0 = RSC0 * CF.N(0.245776564, -0.0488060862, 0.230882347, 0.11685501, -0.333171099, -0.935597122, 0.963373303, 0.266972274, 0.025253959, 0.241364643, -0.904280305, 0.352165312)},"Quad","Out",0.001)
SetTween(LH,{C0 = LHC0 * CF.N(-0.691755474, 0.129822016, 0.0726819038, 0.867112279, -0.446177542, -0.221453875, 0.444869488, 0.893673897, -0.0586368069, 0.224069864, -0.0476736724, 0.973406374)},"Quad","Out",0.001)
SetTween(RH,{C0 = RHC0 * CF.N(0.727092266, 0.380637646, 0.0480112731, 0.806107342, 0.491314739, 0.32984978, -0.558668554, 0.815639555, 0.150405064, -0.195142031, -0.305519402, 0.931975126)},"Quad","Out",0.001)
swait()
if(data.User==data.Local)then
local syncStuff={
NeutralAnims;
legAnims;
{NK.C0,RJ.C0,RH.C0,RS.C0,LH.C0,LS.C0};
{NK.C1,RJ.C1,RH.C1,RS.C1,LH.C1,LS.C1};
Sine;
movement;
walking;
Change
--// OPTIONAL SYNC \\--
}
req:Push("SetVariableAndBroadcast","sync",syncStuff)
end
end
make it that
instead of that keyframe sequence on the settween.
it's this.
local a=Instance.new"KeyframeSequence"
a.Name="I MISS THE QUIETlow"
local b=Instance.new"Keyframe"
b.Parent=a
local c=Instance.new"Pose"
c.Name="HumanoidRootPart"
c.Weight=0
c.Parent=b
local d=Instance.new"IntValue"
d.Name="Null"
d.Parent=c
local e=Instance.new"Pose"
e.Name="Torso"
e.EasingStyle=1
e.CFrame=CFrame.new(-0.650614857673645,-0.41455164551734924,-0.05614577233791351,0.7432668209075928,0.6681113243103027,-0.03437662497162819,-0.6603600978851318,0.7244743704795837,-0.19764000177383423,-0.10714052617549896,0.1696002185344696,0.9796717166900635)
e.Parent=c
local f=Instance.new"Pose"
f.Name="Head"
f.EasingStyle=1
f.CFrame=CFrame.new(0.002390665700659156,0.0011954158544540405,-0.0000749826431274414,0.9943301677703857,-0.10633677244186401,7.450580596923828e-09,0.10515499114990234,0.9832791686058044,-0.1486760675907135,0.015809740871191025,0.14783309400081635,0.9888859391212463)
f.Parent=e
local g=Instance.new"Pose"
g.Name="Left Leg"
g.EasingStyle=1
g.CFrame=CFrame.new(-0.16401100158691406,0.2348530888557434,0.13639003038406372,0.9392836093902588,0.053364455699920654,0.33896684646606445,-0.09224215894937515,0.990739643573761,0.09962998330593109,-0.3305113613605499,-0.12484781444072723,0.9355080723762512)
g.Parent=e
local h=Instance.new"Pose"
h.Name="Right Arm"
h.EasingStyle=1
h.CFrame=CFrame.new(0.45592838525772095,0.026889264583587646,-0.14086169004440308,-0.8165836334228516,-0.10692444443702698,0.567237377166748,0.2203747183084488,-0.966006338596344,0.13515447080135345,0.5335036516189575,0.23536981642246246,0.81238853931427)
h.Parent=e
local i=Instance.new"Pose"
i.Name="Right Leg"
i.EasingStyle=1
i.CFrame=CFrame.new(0.09915895015001297,0.032881081104278564,0.00668761134147644,0.984106183052063,0.0711885392665863,-0.16268908977508545,-0.06909125298261642,0.9974384903907776,0.018520399928092957,0.1635909080505371,-0.006985582411289215,0.9865034222602844)
i.Parent=e
local j=Instance.new"Pose"
j.Name="Left Arm"
j.EasingStyle=1
j.CFrame=CFrame.new(-0.13054883480072021,-0.00006961822509765625,-0.0009336471557617188,0.3680625557899475,0.23367160558700562,-0.8999596834182739,-0.24932736158370972,0.9572617411613464,0.1465808004140854,0.8957487940788269,0.17043370008468628,0.4105929136276245)
j.Parent=e
local k=Instance.new"Keyframe"
k.Time=0.5
k.Parent=a
local l=Instance.new"Pose"
l.Name="HumanoidRootPart"
l.Weight=0
l.Parent=k
local m=Instance.new"IntValue"
m.Name="Null"
m.Parent=l
local n=Instance.new"Pose"
n.Name="Torso"
n.EasingStyle=1
n.CFrame=CFrame.new(0,-0.6632230281829834,-0.15996895730495453,1,0,0,0,0.9724659323692322,-0.23304487764835358,0,0.23304487764835358,0.9724659323692322)
n.Parent=l
local o=Instance.new"Pose"
o.Name="Head"
o.EasingStyle=1
o.CFrame=CFrame.new(0,-0.059746742248535156,-0.022235125303268433,1,0,0,0,0.937201201915741,-0.3487893342971802,0,0.3487893342971802,0.937201201915741)
o.Parent=n
local p=Instance.new"Pose"
p.Name="Left Leg"
p.EasingStyle=1
p.CFrame=CFrame.new(0.2522463798522949,-0.08732527494430542,-0.01593780517578125,0.9339451789855957,-0.356749027967453,-0.021830594167113304,0.3524976968765259,0.929470956325531,-0.10876169055700302,0.05909152328968048,0.09388221800327301,0.9938281178474426)
p.Parent=n
local q=Instance.new"Pose"
q.Name="Right Arm"
q.EasingStyle=1
q.CFrame=CFrame.new(0.5740207433700562,-0.11009965091943741,0.47235989570617676,0.3798903226852417,-0.0426817312836647,-0.9240462779998779,0.9247229695320129,0.043322205543518066,0.37816745042800903,0.02389087900519371,-0.9981489777565002,0.05592646449804306)
q.Parent=n
local r=Instance.new"Pose"
r.Name="Right Leg"
r.EasingStyle=1
r.CFrame=CFrame.new(-0.024863064289093018,-0.09448039531707764,-0.04200810194015503,0.8967447280883789,-0.43983957171440125,-0.04888487607240677,0.42850279808044434,0.8905795216560364,-0.1524898111820221,0.11060694605112076,0.11579716950654984,0.987095296382904)
r.Parent=n
local s=Instance.new"Pose"
s.Name="Left Arm"
s.EasingStyle=1
s.CFrame=CFrame.new(-0.5107297897338867,0.053823426365852356,0.5339252948760986,0.288625568151474,0,0.957442045211792,-0.9573427438735962,-0.01440739631652832,0.28859567642211914,0.013794247061014175,-0.9998962879180908,-0.004158343188464642)
s.Parent=n
local t=Instance.new"Keyframe"
t.Time=1
t.Parent=a
local u=Instance.new"Pose"
u.Name="HumanoidRootPart"
u.Weight=0
u.Parent=t
local v=Instance.new"IntValue"
v.Name="Null"
v.Parent=u
local w=Instance.new"Pose"
w.Name="Torso"
w.EasingStyle=1
w.CFrame=CFrame.new(0.128361314535141,-0.21015684306621552,0.03714155778288841,0.8648533225059509,-0.4871572256088257,-0.12127062678337097,0.5012532472610474,0.8245654702186584,0.26236793398857117,-0.02781885862350464,-0.28769710659980774,0.9573173522949219)
w.Parent=u
local x=Instance.new"Pose"
x.Name="Head"
x.EasingStyle=1
x.CFrame=CFrame.new(0,-1.4901161193847656e-07,3.2782554626464844e-07,1,0,0,0,0.852770209312439,-0.5222863554954529,0,0.5222863554954529,0.852770209312439)
x.Parent=w
local y=Instance.new"Pose"
y.Name="Left Leg"
y.EasingStyle=1
y.CFrame=CFrame.new(-0.12884032726287842,-0.05833035707473755,-0.0004950463771820068,0.9177454710006714,-0.39705416560173035,-0.009553402662277222,0.397113561630249,0.9169498682022095,0.038778893649578094,-0.006637305021286011,-0.0393829308450222,0.9992020726203918)
y.Parent=w
local z=Instance.new"Pose"
z.Name="Right Arm"
z.EasingStyle=1
z.CFrame=CFrame.new(0.1264362335205078,-1.2223217487335205,0.12810394167900085,-0.8171124458312988,-0.43920964002609253,0.37339261174201965,0.5444042682647705,-0.8009456396102905,0.24921905994415283,0.18960785865783691,0.40691643953323364,0.8935701847076416)
z.Parent=w
local A=Instance.new"Pose"
A.Name="Right Leg"
A.EasingStyle=1
A.CFrame=CFrame.new(0.10318832099437714,-0.1464276909828186,0.03080850839614868,0.9106330871582031,0.3643592894077301,-0.1949097365140915,-0.3537108898162842,0.9311891794204712,0.08817727863788605,0.21362604200839996,-0.011355450376868248,0.9768494963645935)
A.Parent=w
local B=Instance.new"Pose"
B.Name="Left Arm"
B.EasingStyle=1
B.CFrame=CFrame.new(-0.12647241353988647,-1.2223258018493652,-0.12809327244758606,-0.813661515712738,0.43180346488952637,-0.3892308175563812,-0.5467076301574707,-0.7960023880004883,0.2597901225090027,-0.19765040278434753,0.4241766333580017,0.883746862411499)
B.Parent=w
local C=Instance.new"Keyframe"
C.Time=1.5
C.Parent=a
local D=Instance.new"Pose"
D.Name="HumanoidRootPart"
D.Weight=0
D.Parent=C
local E=Instance.new"IntValue"
E.Name="Null"
E.Parent=D
local F=Instance.new"Pose"
F.Name="Torso"
F.EasingStyle=1
F.CFrame=CFrame.new(0,-0.6632230281829834,-0.15996895730495453,1,0,0,0,0.9724659323692322,-0.23304487764835358,0,0.23304487764835358,0.9724659323692322)
F.Parent=D
local G=Instance.new"Pose"
G.Name="Head"
G.EasingStyle=1
G.CFrame=CFrame.new(0,-0.059746742248535156,-0.022235125303268433,1,0,0,0,0.937201201915741,-0.3487893342971802,0,0.3487893342971802,0.937201201915741)
G.Parent=F
local H=Instance.new"Pose"
H.Name="Left Leg"
H.EasingStyle=1
H.CFrame=CFrame.new(0.2522463798522949,-0.08732527494430542,-0.01593780517578125,0.9339451789855957,-0.356749027967453,-0.021830594167113304,0.3524976968765259,0.929470956325531,-0.10876169055700302,0.05909152328968048,0.09388221800327301,0.9938281178474426)
H.Parent=F
local I=Instance.new"Pose"
I.Name="Right Arm"
I.EasingStyle=1
I.CFrame=CFrame.new(0.5740207433700562,-0.11009965091943741,0.47235989570617676,0.3798903226852417,-0.0426817312836647,-0.9240462779998779,0.9247229695320129,0.043322205543518066,0.37816745042800903,0.02389087900519371,-0.9981489777565002,0.05592646449804306)
I.Parent=F
local J=Instance.new"Pose"
J.Name="Right Leg"
J.EasingStyle=1
J.CFrame=CFrame.new(-0.024863064289093018,-0.09448039531707764,-0.04200810194015503,0.8967447280883789,-0.43983957171440125,-0.04888487607240677,0.42850279808044434,0.8905795216560364,-0.1524898111820221,0.11060694605112076,0.11579716950654984,0.987095296382904)
J.Parent=F
local K=Instance.new"Pose"
K.Name="Left Arm"
K.EasingStyle=1
K.CFrame=CFrame.new(-0.5107297897338867,0.053823426365852356,0.5339252948760986,0.288625568151474,0,0.957442045211792,-0.9573427438735962,-0.01440739631652832,0.28859567642211914,0.013794247061014175,-0.9998962879180908,-0.004158343188464642)
K.Parent=F
local L=Instance.new"Keyframe"
L.Time=2
L.Parent=a
local M=Instance.new"Pose"
M.Name="HumanoidRootPart"
M.Weight=0
M.Parent=L
local N=Instance.new"IntValue"
N.Name="Null"
N.Parent=M
local O=Instance.new"Pose"
O.Name="Torso"
O.EasingStyle=1
O.CFrame=CFrame.new(-0.650614857673645,-0.41455164551734924,-0.05614577233791351,0.7432668209075928,0.6681113243103027,-0.03437662497162819,-0.6603600978851318,0.7244743704795837,-0.19764000177383423,-0.10714052617549896,0.1696002185344696,0.9796717166900635)
O.Parent=M
local P=Instance.new"Pose"
P.Name="Head"
P.EasingStyle=1
P.CFrame=CFrame.new(0.002390665700659156,0.0011954158544540405,-0.0000749826431274414,0.9943301677703857,-0.10633677244186401,7.450580596923828e-09,0.10515499114990234,0.9832791686058044,-0.1486760675907135,0.015809740871191025,0.14783309400081635,0.9888859391212463)
P.Parent=O
local Q=Instance.new"Pose"
Q.Name="Left Leg"
Q.EasingStyle=1
Q.CFrame=CFrame.new(-0.16401100158691406,0.2348530888557434,0.13639003038406372,0.9392836093902588,0.053364455699920654,0.33896684646606445,-0.09224215894937515,0.990739643573761,0.09962998330593109,-0.3305113613605499,-0.12484781444072723,0.9355080723762512)
Q.Parent=O
local R=Instance.new"Pose"
R.Name="Right Arm"
R.EasingStyle=1
R.CFrame=CFrame.new(0.45592838525772095,0.026889264583587646,-0.14086169004440308,-0.8165836334228516,-0.10692444443702698,0.567237377166748,0.2203747183084488,-0.966006338596344,0.13515447080135345,0.5335036516189575,0.23536981642246246,0.81238853931427)
R.Parent=O
local S=Instance.new"Pose"
S.Name="Right Leg"
S.EasingStyle=1
S.CFrame=CFrame.new(0.09915895015001297,0.032881081104278564,0.00668761134147644,0.984106183052063,0.0711885392665863,-0.16268908977508545,-0.06909125298261642,0.9974384903907776,0.018520399928092957,0.1635909080505371,-0.006985582411289215,0.9865034222602844)
S.Parent=O
local T=Instance.new"Pose"
T.Name="Left Arm"
T.EasingStyle=1
T.CFrame=CFrame.new(-0.13054883480072021,-0.00006961822509765625,-0.0009336471557617188,0.3680625557899475,0.23367160558700562,-0.8999596834182739,-0.24932736158370972,0.9572617411613464,0.1465808004140854,0.8957487940788269,0.17043370008468628,0.4105929136276245)
T.Parent=O
a.Parent=workspace.quiett.AnimSaves