Okay, let's start building a very basic foundation for an 8-bit style RTS game using HTML, CSS, and JavaScript. We'll begin with setting up the canvas and drawing a single static unit.
This sets up the basic HTML page with a canvas, styles it slightly, and includes a JavaScript file that draws a single yellow square representing a unit on the canvas. The imageSmoothingEnabled = false helps achieve a sharper, pixelated look.
Okay, let's improve the RTS foundation. We'll add:
Now you can: