JIT
Desync Lua script for Roblox character
make a desync lua script for my own roblox character in my own made game

I'll help you create a desync Lua script for your Roblox character. Let me first check the current directory structure and then create the script.

Write file

Created a desync Lua script for your Roblox character with:

  • Toggle button to enable/disable desync effects
  • Visual stutter effects and position offsets
  • Reset position functionality
  • On-screen GUI controls

The script creates desync effects through random position offsets and visual stuttering. Load this in a LocalScript in StarterPlayerScripts.

Updated files
v1
desync isnt working try a better one
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Created an advanced desync script with:

  • Visual desync clones that appear semi-transparent and offset
  • Intensity settings (Low/Normal/High/Extreme)
  • Position and rotation offsets for true desync effects
  • Keyboard shortcuts (+ to toggle, - to reset)
  • Better visual feedback with status indicators

The script creates actual visual desync by cloning your character and offsetting it while applying random position/rotation offsets to your real character. Load this as a LocalScript.

Updated files
v2
extreme only made me tilt sideways make it so server side makes it lag so i can see myself not lagging but others see me lagging
Write file

Created an extreme desync script that creates server-side lag effects:

Key Features:

  • You see smooth movement locally (no lag for yourself)
  • Others see you lagging with position jitter and stutter effects
  • Lag queue system simulates network delay (0.5 seconds)
  • Position/rotation jitter for extreme visual desync
  • Toggle with + key or GUI button

The script uses a lag queue to send delayed, jittered position updates to the server while keeping your local movement smooth. This creates the illusion that you're not lagging but others see you stuttering and teleporting around.

Updated files
v3