ArcSparkWelding/
├── Assets/
│ ├── _Project/ # Core game code
│ │ ├── Scripts/
│ │ │ ├── Core/ # Core systems
│ │ │ ├── Game/ # Game logic
│ │ │ ├── UI/ # UI controllers
│ │ │ ├── Welding/ # Welding-specific systems
│ │ │ └── Data/ # Data models and serialization
│ │ ├── Prefabs/
│ │ │ ├── Welding/ # Welding torch, metal pieces
│ │ │ ├── Effects/ # Particle systems, visual effects
│ │ │ └── UI/ # UI prefabs
│ │ ├── Materials/ # Shader materials for metal, arc effects
│ │ ├── Scenes/
│ │ │ ├── Gameplay/ # Main welding scenes
│ │ │ ├── UI/ # Menu, settings scenes
│ │ │ └── Testing/ # Test scenes
│ │ └── Resources/ # Config files, audio clips
│ ├── External/ # Third-party assets
│ │ ├── Effects/ # Particle assets
│ │ └── Models/ # 3D models
│ └── Plugins/ # Mobile IAP, analytics
ArcSparkWelding/
├── Assets/
│ ├── _Project/ # Core game code
│ │ ├── Scripts/
│ │ │ ├── Core/ # Core systems
│ │ │ ├── Game/ # Game logic
│ │ │ ├── UI/ # UI controllers
│ │ │ ├── Welding/ # Welding-specific systems
│ │ │ └── Data/ # Data models and serialization
│ │ ├── Prefabs/
│ │ │ ├── Welding/ # Welding torch, metal pieces
│ │ │ ├── Effects/ # Particle systems, visual effects
│ │ │ └── UI/ # UI prefabs
│ │ ├── Materials/ # Shader materials for metal, arc effects
│ │ ├── Scenes/
│ │ │ ├── Gameplay/ # Main welding scenes
│ │ │ ├── UI/ # Menu, settings scenes
│ │ │ └── Testing/ # Test scenes
│ │ └── Resources/ # Config files, audio clips
│ ├── External/ # Third-party assets
│ │ ├── Effects/ # Particle assets
│ │ └── Models/ # 3D models
│ └── Plugins/ # Mobile IAP, analytics
Core Managers:
GameManager - Game state, scene managementWeldingManager - Main welding system coordinatorMobileInputManager - Touch/mouse input handlingPerformanceManager - Mobile optimization controlsWelding Systems:
ArcPhysics - Arc behavior, current simulationBeadGenerator - Weld bead creation and qualityHeatSimulation - Temperature effects on metalQualityEvaluator - Pass/fail scoring systemProcessController - SMAW/MIG/TIG process logicData Models:
WeldingProcessData - Process parametersPlayerProfile - Save/load dataWeldQualityMetrics - Scoring data structureNew Unity Project:
Package Installation:
Scene Setup:
Particle Effects:
Physics & Simulation:
Mobile Optimization:
I'll implement the core welding simulation mechanics with detailed welding science explanations. Let me start by creating the required classes: