Explanation and How to Use:
LocalScript. The ideal location is directly inside the TextButton or ImageButton that the user interacts with."Frame2" and is located three levels above the button in the hierarchy (e.g., ScreenGui > ContainerFrame > AnotherContainer > Frame2 if the script is in ScreenGui > ContainerFrame > AnotherContainer > Button). Adjust the specificFrame line if the name or path is different.Sound object named exactly "ButtonClick ound" inside game.ServerStorage. If the name is different (e.g., "ButtonClickSound"), update the soundObject line."ButtonClick ound" plays immediately."Frame2" becomes visible."Frame2" is hidden immediately (regardless of whether it was visible or if the 2 seconds had passed).button:Destroy()).