I've created a VR Minecraft-style forest environment with WebXR support. The project includes:
To use this in VR:
The environment features a simple blocky aesthetic similar to Minecraft, with a green terrain and trees with brown trunks and green foliage.
Let me fix the issues with the terrain and movement in the VR Minecraft forest.
I've completely revised the implementation to fix the terrain and movement issues:
Fixed terrain generation:
Improved VR movement:
Added non-VR controls:
Enhanced visuals:
To use the VR controls:
You should now see a proper Minecraft-style terrain with cubic trees and be able to move around in VR.
Let me fix that. Here's the corrected version with working terrain and movement controls:
Key fixes made:
The VR controls should now work properly:
Anthropic
Claude 3.7 Sonnet
https://preview-xas6m--wcg-cs.app.jit.dev
No logs available to display
DeepSeek
DeepSeek V3
https://preview-jlnorh--wcg-dv.app.jit.dev
No logs available to display
DeepSeek
DeepSeek V3
https://preview-assltg--th-dv.app.jit.dev
No logs available to display