Create a 2D game using p5.js. The game is a fast-paced neon cyber-runner where the player controls a hacker escaping a rogue AI. The player must jump between platforms, dodge obstacles, and hack terminals to disable traps. The visuals should be bright, with glowing neon colors and a synthwave aesthetic. Implement smooth movement, wall jumps, and increasing difficulty over time. Also, add a simple UI for the score and health. Make sure the code is modular and well-commented.
Okay, let's create this neon cyber-runner game using p5.js. We'll structure the code into separate files for better organization.
This sets up the core structure for your Neon Cyber Runner game.
index.html
file in your browser.You should see a dark background with a player character (cyan rectangle) that you can move left/right with A/D or Arrow Keys and jump with Space, W, or Up Arrow. The player interacts with magenta platforms, can perform wall jumps, and must avoid orange obstacles that spawn and move towards them. The score increases over time, and the game gets progressively harder. A health bar and score are displayed in the top corners. The game ends if health reaches zero or the player falls off the screen, showing a "Game Over" message with instructions to restart by pressing 'R'.
Okay, I'll modify the game to include a camera that follows the player and implement a double jump mechanic.
Now the camera will smoothly follow the player, keeping them generally in the left part of the screen, and you can press the jump key again while in the air for a double jump. The platform and obstacle generation logic has also been updated to work correctly with the moving camera.
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Gemini 2.5 Pro
https://preview-tjg5l--wcg-ge.app.jit.dev
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